Ghost Games, the development studio behind the upcoming "Need for Speed" title, explained why games need to stay online in order to play the game.
According to a producer from the studio, the game's progression will heavily rely on its online feature.
Marcus Nillson, the executive producer of the "Need for Speed" reboot, told the Official Xbox Magazine that the upcoming game will center on the Autolog feature.
In previous installments of the series, Autolog is a social network system that keeps track of players' progress. The system then uses the data it collects for online matchmaking purposes.
For the new game, however, Autolog will serve as a central feature. Nilsson said that by tracking the achievements and stats of players and their friends, this system can tweak the game's storyline based on the collected information.
"We've been pretty big with Autolog throughout the years and, as we know, it's a really powerful feature," he told the magazine according to Games Radar. "This time around we're going to give it more of a human voice. It will treat your friend's play as if it is part of the narrative experience."
Aside from the Autolog, another feature that will heavily rely on the game's online aspect is the new snapshot system. According to the producer, this will allow players to take screenshots of their game while they're racing against their friends.
They can then upload and share these images through an online network designed for the game. The number of "likes" that they receive on their posts will then be converted into in-game cash.
"We also have a new snapshot system as well," Nilsson said. "Which is taking pictures of a lot of different moments - [they go] out to the 'Need for Speed' network where people can 'like' them, and those likes are being pushed back into the game as currency."
Nillsson noted that this new feature will work well with the Xbox One console due to its technical ability to upload and stream in-game images and videos.
The new "Need for Speed" game is set to be released on November 3 of this year. It will be available for the PC, PlayStation 4 and Xbox One platforms, Digital Trends reported.
The upcoming game will serve as a reboot of the series which first began in 1994 with the release of "The Need for Speed." It will be the first game from the series that will require players to stay online all the time in order to continue playing.