In celebration of "Back to the Future" day, Nintendo has re-released the "Wild Gunman" arcade for the Wii U console.

This is the game featured in 1985's "Back to the Future II" when Michael J. Fox's Marty McFly and Christopher Lloyd's Doc Brown arrived in October 21, 2015, through the DeLorean time machine.

In the iconic film, McFly enters a diner set in the future and walks up to an arcade machine to try to impress a couple of kids. Despite taking down the virtual bandits with his quick draw, the youngsters were left unimpressed, Cinemablend reported.

One of them, played by Elijah Wood way before he became a ring-wearing hobbit in the "Lord of the Rings" franchise, even said "You have to use your hands?"

 "That's like a baby's toy," the other kid added.

This week, to commemorate the historic date featured in the film, Nintendo re-released "Wild Gunman" for its Wii U Virtual Console. But instead of the arcade's pistol-shaped zapper, gamers will have to use the Wii Remote to shoot down the bandits.

According to Nintendo, the game has three different modes to choose from. Gamers can either have a one-on-one duel with an outlaw, take on two at the same time, or even challenge an entire gang.

The game came out this week in Europe and can be purchased for €4.99, according to Digital Spy. It is not yet clear if Nintendo will bring the game to the U.S. However, since the recently re-released "Wild Gunman" is based on its U.S. version, there's a strong possibility that the company will bring the game back to North America.

"Wild Gunman" was originally created by Gunpei Yokoi in 1974 for arcades. An updated version was then developed for the Nintendo Entertainment System and released in 1985.

Basically, gamers have to wait for the outlaw's eyes to flash before firing. If the player is not fast enough, the gunman will draw his pistol and shoot.

Although the game was only shown in the film briefly, it provided a powerful statement regarding how games of the future, or in this case, today, have dramatically changed to the point that gamers no longer have to rely on traditional eye-hand coordination.

As Wired noted, gaming systems such as Microsoft's Kinect and virtual reality headsets could one day replace controller-based platforms with hands-free ones.

But, before that time arrives, gamers still have a couple of years to sit back and let their fingers do the work.