Development studio Bethesda has unveiled the official system requirements for the PC version of the upcoming "Fallout 4" game.

In addition, the company also released new details regarding the schedule of the game's release.

According to Bethesday, aside from the required hardware and software, PC gamers should also have a steady Internet connection and a free Steam account to enjoy "Fallout 4."

Below are the minimum and recommended requirements of the game taken from Bethesda's official website.


  •  Windows 7/8/10 (64-bit OS required)
  •  Intel Core i5-2300 2.8GHz / AMD Phenom II X4 945 3.0 GHz or equivalent
  •  8GB of RAM
  •  30GB of free HDD space
  •  NVIDIA GTX 550Ti 2GB / AMD Radeon HD 7878 2GB or equivalent


  •  Windows 7/8/10 (64-bit OS required)
  •  Intel Core i7 4790 3.6GHz / AMD FX-9590 4.7GHz or equivalent
  •  8GB of RAM
  •  30GB of free HDD space
  •  NVISIA GTX 780 3GB / AMD Radeon R9 290X 4GB or equivalent

As for PlayStation 4 and Xbox One gamers, they need to at least have 28 to 35GB of free space on their consoles to run the game properly. As noted by the developer, the actual size of the game depends on their location and the languages supported, Gamespot reported.

The studio also noted that once the game arrives on November 10, its digital version will unlock at 12:01 am EST for North America. It will be available in Asia at 12:00 am on November 11 and on December 17 for Japan.

As for the other regions, the game will be available at 12:01 am local time on November 10.

With the game's release only about a month away, Bethesda still refuses to give out details regarding its story line. So far, the only detail confirmed about the game is its setting, which is 200 years after nuclear fallout. The game will also feature various locations including Boston, Massachusetts and certain areas of New England.

According to Pete Hines, the vice president of Bethesda, the studio decided to remain tight-lipped regarding the content of the game to avoid spoiling anything for gamers.

"I would be stunned if we said anything else about the story ever again [prior to launch]," he told IGN. "We're going to let everybody experience that in the game as much as possible. But there are certain trade-offs you have to make to build some amount of awareness to what the game is offering, so you're willing to make some sacrifices."